Screens & system
04
R&D phase
RnD Project
Full UI system
An R&D project that never reached production - I defined a completely new UI direction aligned with the game's theme, and kept evolving the full system as the gameplay direction shifted.

Screens - early → later iterations








Buttons & iconography

Foundations - type scale
Text typeSizeWeightFont
Headers72BoldMade Mirage
Header / buttons42BoldMade Mirage
Important text / HUD38SemiboldDosis
Basic text30RegularDosis
Extra small text24SemiboldDosis
Foundations - color
Primary light#E4F3D6
Secondary light#D1DAC5
Primary dark#1B211C
Secondary dark#39393C
Contrast#FF7931
Gradient#1B211C · 100% → 10%
